friday effects

A visual studio for 3D,
animation and effects.

Designed for humans, loved by agents.
Publish to the web or export video.

Visual
editing.

Start with AI, an editable preset, or a Blender model. Continue with the lighting, animation, and effects in the visual editor.

friday effectsGlass / Study ⌄Scene editor

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Composition cameraWebGPU
TimelineKeyframes
00:00/ 00:12
12 second loop
Glass / StudyRadial clonerRotationStudio lighting
00:0000:0300:0600:0900:12
Radial cloner
◇◇◇
Studio lighting
SceneLightMotionEffects

Editable by design

AI creates native content you can select and refine. Cameras, materials, and animation stay in your hands.

Your models, in context

Bring a Blender model into the scene. Build its lighting, animate the camera, and combine it with procedural systems.

Presets with depth

Explore libraries of scenes, particles, cloners, and materials. Change their parameters or build on their structure.

Clip mode.

Build a set. Launch a clip. Shape the output with layered effects, while the next composition waits in the wings.

friday effectsLive / Set 01 ⌄Clip mode

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Pearl / FluxOutput
Clip mode3 clips
00:00Loop
Master → Output
Playlist3 clips
Pearl / FluxLoop
Surface cloner
Composition camera
Light tunnelLoop
Video loop
FXMaster effects
SmushLoop
Video loop
FXMaster effects
Master
All clips → Output
Channel ident
FXColour correction
FXContrast
Live performance

Clips

Create a set of native visual compositions. Layer shader effects, react to audio, and prepare the next clip while the current one plays.

  • Editable compositions
  • Audio-reactive motion
  • Layered effects

Early access.

75% off the yearly license
for early adopters.

Yearly license

75% off
$30
$120for one year

One year of access to the Mac app.

Regular price: $120 / year

Weekly rental

$5
for seven days

One week of access to the Mac app.

Checkout preview

Yearly license

$30 / one year

Mac app · Early access · 75% off the regular $120 yearly price.

This is a design preview. No payment is collected.

Try the web demo

Credits

Skull geometry adapted from ScatteringSkull by Vladimir Petkovic / Adobe Inc., provided by the Khronos glTF Sample Assets collection under CC0.

Fox model by Quaternius, from the editor’s Ultimate Animated Animals library, under CC0.

Archivo Black by Omnibus-Type, under the SIL Open Font License. Rendering uses Three.js.

View original asset ↗